Solve Your 2x2 Pocket Cube.
Enter your 2x2 cube colours (24 stickers total), calculate the optimal move sequence, and follow every move with the interactive 3D guide.
Input 24 Facelet Colours
Rotate the 3D 2x2 cube, select a color from the palette, and tap the stickers to match your physical Pocket Cube.
2x2 Move Notation
' = Anticlockwise | 2 = 180Β° Turn
How the 2x2 Pocket Cube Solver Works
The 2x2 Rubik's Cube (commonly known as the Pocket Cube or Mini Cube) consists solely of 8 corner cubies without fixed center or edge pieces. Because of this, one corner piece can be held permanently in place to serve as the orientation anchor, drastically reducing the search space to 3,674,160 possible permutations.
Ortega and EG Methods Explained
Speedcubers generally solve the 2x2 using the Ortega Method or the advanced EG (Erik-Gunnar) Method:
- First Face: Build any solid color face (pieces do not need to be oriented in the first layer).
- Orientation of the Last Layer (OLL): Orient the opposite yellow/white face using 7 key algorithms.
- Permutation of Both Layers (PBL): Permute both layers simultaneously in a single algorithm.
Frequently Asked Questions (FAQ)
What is God's Number for the 2x2 Cube?
In the half-turn metric (HTM), God's Number for the 2x2 Pocket Cube is 11 moves. In the quarter-turn metric (QTM), it is 14 moves. Any scramble can theoretically be solved in 11 or fewer turns.
Why are there no center pieces on a 2x2?
The 2x2 cube is mechanically a 3x3 cube with the center and edge pieces hidden inside the core. The 8 visible blocks are exclusively corners with 3 colored facelets each.